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Neverwinter nights 2 mods face
Neverwinter nights 2 mods face










tga file in gimp then export using the gimp-dds plugin with DXT3 compression and generating mipmaps.) Texture files are typically 512x512 or smaller.

#Neverwinter nights 2 mods face how to

(See the import_mdl_tutorial_v1.0.pdf file for details on how to import mdl files and NWN textures into Blender.) I usually need to convert the texture files into a. To start with, all of the tileset mdl files are loaded into a working directory, along with the texture files. There may be a better approach, but this has been producing the results I wanted. Please feel free to add more links and useful information below.įor the record, here are the steps I've been using to convert NWN tile sets to NWN2.

  • Controlling the wind for trees by _Kamal.
  • Guide to making custom grass by Eguintir Eligard and DannJ.
  • Making a two-color tint map from a tile texture file.
  • Keeping interior rooms hidden before access.
  • Neverwinter Nights 2 Vault (deprecated).
  • Blender MDB Import/Export plug-in - allows MDB files to be edited in Blender.
  • Gmax - a free 3D modelling software package.
  • MDBCloner - a utility for making texture file name changes to simple models.
  • NWN2Packer - a utility for packing and unpacking hak, pwc, erf, and mod files.
  • TlkEdit2 - a tool for editing 2da, tlk, and gff files.
  • RWS Creations - a number of other useful NWN2 modding tutorials.
  • Custom Texture Guide - How to build new textures for exterior mapping.
  • neverwinter nights 2 mods face

    How to edit working walk meshes in Blender.

    neverwinter nights 2 mods face

    Placeable Tutorial - for models in 3ds.Here are a few starting points (in no particular order): This thread is a place to post various tips and information about modding the Neverwinter Nights 2 game.










    Neverwinter nights 2 mods face